The work of Video Game Design and Development student Íñigo Cebollero has been published in 80 LEVEL, a digital platform for game developers, digital artists, animators, video game enthusiasts and CGI and VFX specialists.
In this project, the student has developed an asset for videogames inspired by a classic telephone booth, digitally designed using Maya, Substance 3D Painter and Marmoset Toolbag.
For this work, the entire development process of the prototype has been studied in depth, from the creation of a base material such as steel, to texturing and lighting, making use of the different programmes used and following a logical order with them, in order to obtain a result that is faithful to reality.
80 Level is a global digital content publishing network that connects video game companies, talented individuals and creative organisations for mutual benefit.
Full details of the project can be found here
