research group

INNOVATION AND TECHNOLOGY FROM AND FOR EDUCATION, CULTURE AND SOCIETY RESEARCH GROUP

The Innovation and Technology from and for Education, Culture and Society (ECSiT) research group is oriented towards research and innovation in the educational, social and cultural fields.


Lines of research

The lines of research that form part of this research group are as follows:

  1. Virtualisation and simulation.

  1. Design and application of digital technology in scientific projects.

  1. Innovative educational methodologies.

  1. User experience, accessibility and usability.

  1. GAMIFICATION, GAMIFICATION, SERIOUS GAMES AND GAME-BASED LEARNING.

  1. Logic and programming languages.

  1. DESIGN AND APPLICATION OF DIGITAL TECHNOLOGY IN EDUCATIONAL, SCIENTIFIC, CULTURAL AND SOCIAL PROJECTS.

highlighted projects

The most important research projects within this research group:

people distr - researchers

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