Masterclass by Roberto Bonilla and Juan Francisco González: Creation and optimisation of 2D and 3D content for mobile videogames.

  • Date
    20 February 2025
  • Schedule
    16:00
Una presentación en un auditorio con dos ponentes y una proyección de logos de empresas de videojuegos.

On Thursday 20 February at 16:00 hours, the Auditorium of the Design and Creative Industries Campus of UDIT, University of Design, Innovation and Technology received the visit of Roberto Bonilla, 3D Artist at Supercell and Juan Francisco González, Technical Artist at Scopely, both graduates in Video Game Design and Development at UDIT.

In this session, organised by the University's Department of Video Games and Animation, Roberto and Juan Francisco explained to the students the best formulas for creating and optimising 2D and 3D content for mobile video games, as well as talking about their career and evolution at a professional level, from the current state of the mobile industry and the tricks and tips learned when it comes to optimising the resources available in an environment with limited means and time.

The game Monument Valley was used as an example of these techniques learned, as well as the challenges that can occur until the final product.